Wipeout 3 Special Edition featured many minor changes to gameplay, such as different craft physics, auto-loading of saves and AI bug fixes. Ī special edition of Wipeout 3 was released exclusively in Europe on 14 July 2000. The look and feel of the futuristic courses was bounded by the desire to remain believable: Wipeout 3 lead artist Nicky Westcott said that " tried to make it look like a believable future, instead of making the sky toxic orange with 10 moons flying around and the world gone mad. The Designers Republic, known for its underground techno album covers, provided "visual candy" to Wipeout 3 's graphics, designing the game's icons, billboards, colour schemes, and custom typefaces. Psygnosis turned to the graphic design studio The Designers Republic to assist in development. Wipeout 3 was the first Wipeout game to take advantage of PlayStation controllers with analogue sticks, used to offer smoother control of the player's craft. At the same time, Psygnosis sought to make the game more accessible to new players of the fast-paced racer, and kept early courses easier for these players the difficulty was adjusted for later courses so that experts would still experience a challenge. In developing the next entry in the Wipeout series, developer Psygnosis retained many of the developers of the original game to preserve the distinctive racing experience of earlier games. Players can engage in two-player racing via a split-screen option. The "Tournament" mode has players competing on several tracks, with points being awarded for placement in each race. In the "Eliminator" mode, players gain points for destroying competitors and finishing laps. Wipeout 3 features several other game modes, including challenges to complete courses in a set time. Winning consecutive gold medals unlocks new tracks and crafts. Each contestant must reach checkpoints on the course within a certain amount of time, or be ejected from the race. The single race mode awards medals to the top three finishers. Players can use an autopilot to coast through difficult turns safely. Offensive weapons are also available: crafts can use rockets, Multi-Missiles and mines to disable competitors. Several weapons are defensive: for example, the gravity shield protects the craft from attacks and collisions for a time period. Wipeout 3 adds new weapons in addition to the five retained from previous games. Scattered across each raceway are weapon grids that bestow random power-ups or items. Players can activate Hyperthrust to increase their speed, but using Hyperthrust drains energy from the shields, making the craft more vulnerable. In addition to shields, each racing craft contains airbrakes for navigating tight corners, as well as a "Hyperthrust" option. The less time is spent in the pit lane, the less the shield will regenerate. Shields are regenerated in a pit lane set apart from the main course. Each craft is equipped with an energy shield that absorbs damage sustained on the track if the shield is disabled, the player's craft can be knocked out of the race. Set in 2116, players control futuristic anti-gravity ships owned by racing corporations and pilot them on eight circuits (plus four hidden prototype tracks). Wipeout 3 is a racing game that retains the same basic elements of its predecessors, and introduces players to the F7200 Anti-Gravity Race League. Screenshot of Wipeout 3, showing the player's head-up display and racing craft Wipeout 3 was the last title in the series to appear on the PlayStation the next entry, Wipeout Fusion, was released exclusively for the PlayStation 2 platform in 2002. Despite generally good press, the game was a financial disappointment. The high level of difficulty, perceived lack of new content and courses, and paucity of new game features were seen as the game's primary faults. The game was positively received on release: critics lauded the graphics, music, and minimalist design elements. The game was re-released in Europe as Wipeout 3: Special Edition in August 2000, which contained additional tracks and content. Wipeout 3 's soundtrack is composed of electronica tracks selected by DJ Sasha and features contributions by Orbital and The Chemical Brothers. The game is one of the few PlayStation titles to run in 16:9 widescreen and high-resolution mode, offering crisper graphics and visuals. Psygnosis hired design studio The Designers Republic to create a simple colour scheme and design for in-game menus and race courses, to create what a Psygnosis staff member called "a believable future". Players control anti-gravity ships and use weapons to force other contenders out of the race. The title is the fourth game in the Wipeout series, and was released in Europe and North America in September 1999. Wipeout 3 is a futuristic racing video game developed by Psygnosis exclusively for the PlayStation.
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